A word about combat

Weapons, armor, blocks, evasion, cover, explosives, bullets vs energy projectiles, gas and fire.

A word about character progression

Character skill window concept, character stats, a word about weapons and damage types.

Key concepts

In short about plans, character progression, character effects, weapons, weather, global map and AI.

Back to work

Popup menus, ol' new shooter & non-targeting combat controls in FOnline.

Introduction

Who am I, what's FOnline and its roleplay servers.